WEBVTT

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I got two different equations up here. What do we call the one on the left? A linear

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equation.

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A linear equation. Why is it called a linear equation? Because the leading term

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has degree one. We have two different polynomials here, one on each side.

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All equations have an expression on the left and an expression on the right. Both of

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these are polynomials.

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This is what type of polynomial? Linear. It happens to be a binomial. This is a

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what? Constant. The degree is one, the degree is zero. So the larger degree

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determines what we call the entire equation.

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So this is called linear equation. We could call it a linear polynomial equation,

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but we just linear implies it's a polynomial. Why is this called a quadratic

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equation?

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The polynomial on the left is what type of polynomial? Quadratic. The polynomial on

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the right is what type? Linear. The larger of the two is the quadratic. So we call

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the whole thing a quadratic equation.

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Are the solutions to these two equations, are they numbers or variables? Numbers.

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Why are they just numbers? There's only one variable.

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So this is a linear equation in one variable. This is a quadratic equation in one

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variable. The solutions are numbers. And how would we solve this one? Isolate the

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variable. We can't do that here. But how would we solve this? We've got three

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options.

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Quadratic formula, factoring, and completing the square. Now I've got two more

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equations. Are the solutions to these two numbers? Are they numbers?

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No, why not?

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So the solutions are ordered pairs.

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What do we call this type of equation?

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This is what type of polynomial? Linear. What is this type of polynomial? Linear.

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But because y equals some other expression of x, we call this a linear function.

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And this is the same exact equation except using different notation. Y and f of x

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mean the same thing. Why do we like this notation better? Or at least why do I like

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this notation? You might not like it.

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Or is there a reason?

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Let me plug in x equals 3 here. Now let's go with 5. We get y equals 3 times 5 minus

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2. Y equals 13.

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And let me plug in 5 into this equation.

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We get f of 5 equals 13. Why is this better than this?

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Does this show you what polynomial?

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Sure. Does this show you what we plug in to get 5?

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Well, not what variable, but what value of x goes with this y value?

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So we know this equation definitely has the solution 5, 13. It's not obvious what x

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value we plugged in unless you look back here and know that that was where we

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plugged in.

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So the function notation tells you what we plugged in for x to get the y value or

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the f of x value. It basically tells you the ordered pair. That's why we like that

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notation better.

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Does that make sense?

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Typically, once we got y equals, we would call this a quadratic function, which

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tells us the two variable equation.

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And this is the same equation, same function as the same solution. I'm just using

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different notation.

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How many solutions does this guy have?

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Uh-oh. One or two? I heard infinitely many.

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Oh boy. We just found one solution. What was it? 5, 13?

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How could I find another one? Plug in any x value. Let's go with zero.

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We get f of zero is negative 2, which tells us zero, negative 2 is the solution.

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So this linear equation has how many solutions?

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Infinitely many. You can plug in any value for x and get a y value.

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And so we don't list all the solutions. What do we do with all the solutions?

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Or how do I write the solutions? And we graph them.

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And that linear function, that linear equation, that graph are all of its, or is the

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solution set.

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Every ordered pair on that line, red line, is a solution. Every ordered pair not on

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that line is not a solution.

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This make sense?

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Okay. So what are we going to do with this? How are we going to write the solution

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set here?

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Graph it.

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We're going to graph the solution set.

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Uh-oh. How are we going to graph this?

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Y intercept.

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We do know where the y intercept, where's the y intercept?

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Negative 4.

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Negative 4. Plug in zero.

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Zero.

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Now what?

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For all of this. Plug in the number for x. We get like two points.

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We can plug another number in. I like this. What's another number?

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One.

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What is that?

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Negative 7?

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I was negative 8.

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Negative 8? I mean?

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Yeah.

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Yes.

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Okay.

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Try negative 1?

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Yeah.

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Sure.

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What is that? 1 plus 5?

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6 minus 4 is 2. Is that right?

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We need to do this, please.

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Okay, now we're there. Uh-oh. Do they fall on the line?

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No, it is going to curve.

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They definitely don't fall on the line.

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There's a reason we call this one a linear equation.

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Because all the ordered pairs fall on the line.

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It's definitely not a linear equation.

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Uh, it's some curve that's not a line.

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We do have a specific name for that curve. We'll tell you later.

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Before we graph this one, let's graph the mother of all quadratic functions.

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Why did I call it the mother of all quadratic functions?

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It's actually known as the parent function.

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Okay.

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Uh, once we get the graph of this, all quadratics are going to look very, very

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similar.

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They're just shifted and stretched a little bit.

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Okay.

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So this is the, called the parent function of all quadratic functions.

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And let's just, uh, just do a bunch of ordered pairs.

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x and f of x. Or x and y. Or f and x and x squared.

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Or the y coordinate, same thing.

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Uh, let's start with zero.

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Zero.

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What is zero squared?

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Zero.

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Zero.

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Uh, let me do this over here.

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Uh, let me call this f of x.

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Zero squared zero.

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Uh, what is one squared?

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Two squared?

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Four.

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Four.

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Three squared?

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Nine.

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Nine.

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Four squared?

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Sixteen.

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Sixteen.

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Okay.

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And let's plug in some negative values.

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Let's go negative one.

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One.

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One.

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Negative two?

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Negative three?

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I don't know why I'm putting them in parentheses.

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Square.

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So these are just a few of the infinite solutions.

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Let's go ahead and plot them.

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One squared is one.

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Two squared is four.

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Three squared is nine.

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Four squared is sixteen.

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That's off our graph.

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And it's a very smooth curve.

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Ah, I screwed up.

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It's almost like a U looking thing.

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So that red are all the solutions to that quadratic function y equals x squared or f

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of x equals x squared.

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All quadratic are going to look something like this, a U.

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It's just going to be stretched or flipped or translated left or right, up and down

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and so on.

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So this specific shape is called a parabola.

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The shape is called...

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Okay.

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It's called a parabola.

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Only quadratics form parabolas. Just because another function looks like a U does

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not make it a parabola.

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It's not a parabola.

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What other properties, just by looking at this, does this have...

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Does this have a minimum value or a maximum value?

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This minimum, or if it's flipped over, you'll see later it'll have a maximum.

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This point's called the vertex.

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Okay.

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It's the same name as what we call these things in a triangle.

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Vertex, vertices, plural.

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When we graph absolute value functions, what do we call this?

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The vertex.

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Okay.

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Parabolas have a vertex as well.

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This case is 0, 0 is the vertex.

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Is this a symmetric function?

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Yes.

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It is.

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Symmetric functions have what we call an axis of symmetry.

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I already spelled it.

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Okay.

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This one's axis of symmetry, so it's a vertical line.

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How would we describe the vertical line?

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You guys did...

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When you did linear functions later on, this vertical line is not a function.

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It's a line.

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What was the equation for this one right here?

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For this one in red is x equals negative 6.

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Okay.

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All vertical lines is x equals a number.

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It's kind of like 0, y plus x equals negative 6.

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So what is the axis of symmetry for this quadratic?

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Not zero.

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x equals zero.

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It's an equation.

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It's not a number.

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Okay.

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That vertical line is x equals zero.

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The third...

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Well, we'll talk about it.

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Don't let me forget the domain range.

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These have what we call symmetric points.

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Okay.

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And what are symmetric points?

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There are two points that are equal distance from the axis of symmetry.

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So this is of distance two away.

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This is the same distance two away from the axis of symmetry.

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So any functions that are symmetric have symmetrical points,

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and they're symmetric about the axis of symmetry.

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Those are the main properties.

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What is the domain of this function?

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Domain is the set of all x coordinates.

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Are there any x values we can't plug in here?

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No, we can plug in any real number.

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Okay.

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So the domain is all real numbers or the set of real numbers.

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But the range here is not all real numbers.

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Okay.

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This has a minimum.

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What is the minimum value?

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Minimums and maximums are numbers.

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Zero is the minimum.

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So when we do our interval notation of the range,

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it has a minimum.

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And is zero in the range?

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Yes.

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It is.

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Okay.

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Is there a maximum?

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No, it goes up forever.

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So zero to infinity, including zero.

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It's the range.

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Okay.

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That's all the properties.

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me do minus four.

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Is this a quadratic function?

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Yes.

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Y equals or F of X equals some quadratic.

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How are we going to graph this?

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We could start by plugging in a bunch of values.

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Okay.

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Let me go backwards.

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I'll come back to this.

00:19:26.840 --> 00:19:27.340
You don't need reds.

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We graphed lots of absolute-value functions a while ago.

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Remember this?

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Six.

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Did we just plug in x values to find y?

00:19:47.720 --> 00:19:48.000
No.

00:19:48.220 --> 00:19:48.360
No.

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How did we go about graphing it?

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The plus three is like minus.

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You just got to do the thing.

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Do the thing?

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What do we call the thing?

00:20:03.040 --> 00:20:06.380
We looked at the different transformations, right?

00:20:09.380 --> 00:20:14.800
When you replace x with x plus three, where is that shifted?

00:20:15.920 --> 00:20:17.820
To the left by three.

00:20:18.560 --> 00:20:23.060
So it shifts absolute value of X left by three.

00:20:23.880 --> 00:20:29.520
And if you add or subtract a number outside of the function, what does that do?

00:20:30.340 --> 00:20:30.640
Lowers down.

00:20:31.060 --> 00:20:31.540
Lowers down.

00:20:32.360 --> 00:20:35.860
So this goes down by five.

00:20:40.300 --> 00:20:42.680
And was there any stretch to it?

00:20:42.920 --> 00:20:43.100
No.

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No reflection or stretch because the coefficient from the function is a one.

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Okay.

00:20:49.020 --> 00:20:50.200
So we found the vertex.

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Left three.

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Down five.

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The vertex.

00:20:56.260 --> 00:20:57.180
And now what do we do?

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Draw.

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Draw what?

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Two lines.

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Yeah, this was a piecewise function.

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This half has a slope of what?

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This half has a slope of negative one.

00:21:14.320 --> 00:21:14.440
Negative one.

00:21:16.320 --> 00:21:20.320
What if this were two?

00:21:21.500 --> 00:21:21.820
What would we do?

00:21:23.640 --> 00:21:24.280
Well, let's move on.

00:21:24.880 --> 00:21:26.600
Two is positive two.

00:21:26.600 --> 00:21:30.760
Yeah, this stretches this function by a factor of two.

00:21:32.140 --> 00:21:32.180
Okay.

00:21:32.800 --> 00:21:35.760
Because they're linear, we just change the slopes.

00:21:35.760 --> 00:21:37.760
We're going to do something different with quadratics.

00:21:39.040 --> 00:21:40.080
We're going to do the same thing.

00:21:40.180 --> 00:21:40.760
We're going to use transformations.

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Okay.

00:21:44.640 --> 00:21:48.100
The first thing we're going to do is find the vertex.

00:21:51.620 --> 00:21:54.060
Well, actually, we'll talk about that in a second.

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For x squared, right?

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The vertex is a zero zero.

00:21:59.440 --> 00:21:59.860
Okay.

00:22:01.200 --> 00:22:03.260
What is this minus four going to do?

00:22:03.740 --> 00:22:04.140
Four.

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Five.

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All this is going to do is take the graph of x squared.

00:22:11.420 --> 00:22:12.640
It goes down by four.

00:22:14.220 --> 00:22:16.100
So the vertex is going to be (0, negative 4).

00:22:22.120 --> 00:22:22.800
The vertex.

00:22:28.000 --> 00:22:28.440
Okay.

00:22:31.960 --> 00:22:40.440
What I like to do is instead of graphing this.

00:22:48.140 --> 00:22:51.680
We're going to follow a pattern.

00:22:52.960 --> 00:22:54.240
I'll show you in a second.

00:22:56.220 --> 00:22:57.440
And this is my pattern.

00:22:59.480 --> 00:23:00.860
I'm calling the pattern.

00:23:03.440 --> 00:23:04.880
Zero squared is zero.

00:23:05.100 --> 00:23:05.920
One squared is one.

00:23:06.100 --> 00:23:07.440
Two squared is four.

00:23:08.480 --> 00:23:09.760
Three squared is nine.

00:23:15.220 --> 00:23:20.860
We could subtract four from all the y's.

00:23:24.720 --> 00:23:25.320
Zero.

00:23:25.740 --> 00:23:27.340
Zero minus four is negative four.

00:23:29.500 --> 00:23:31.200
One minus four.

00:23:31.900 --> 00:23:32.860
Four minus four.

00:23:34.700 --> 00:23:35.400
Oops.

00:23:35.740 --> 00:23:37.260
Yeah. Nine minus four.

00:23:38.220 --> 00:23:39.000
The negative four.

00:23:39.360 --> 00:23:39.940
Negative three.

00:23:40.880 --> 00:23:41.300
Zero.

00:23:45.900 --> 00:23:46.660
Five.

00:23:48.140 --> 00:23:53.080
But with graph paper, we do not need to bother with all of this.

00:23:54.720 --> 00:23:55.920
I just call this.

00:24:02.080 --> 00:24:03.620
This is my vertex.

00:24:07.580 --> 00:24:07.620
Okay.

00:24:08.980 --> 00:24:09.780
And here's what I do.

00:24:11.560 --> 00:24:13.140
I start at the vertex.

00:24:14.860 --> 00:24:16.140
This is my starting point for the zero-zero offsets.

00:24:17.300 --> 00:24:17.780
And I go.

00:24:19.300 --> 00:24:20.360
One to the right.

00:24:20.900 --> 00:24:21.160
One up.

00:24:22.620 --> 00:24:24.220
So we go one to the right, one up.

00:24:24.400 --> 00:24:25.240
This is going to be my next point.

00:24:26.480 --> 00:24:27.860
I go back to the vertex.

00:24:27.860 --> 00:24:29.820
Go two to the right, four up.

00:24:30.820 --> 00:24:33.360
One, two, one, two, three, four.

00:24:35.100 --> 00:24:37.240
Three to the right from the vertex, nine up.

00:24:38.080 --> 00:24:39.160
One, two, three.

00:24:39.820 --> 00:24:43.520
One, two, three, four, five, six, seven, eight, nine.

00:24:46.480 --> 00:24:47.680
That's what I call my pattern.

00:24:49.100 --> 00:24:51.780
Go to our vertex, which is the zero zero.

00:24:51.980 --> 00:24:55.411
Go one to the right, one up, two to the right, four up, three to the right, nine up,

00:24:55.411 --> 00:24:55.820
and so on.

00:24:56.600 --> 00:25:00.260
And then this is the right half of the parabola.

00:25:01.680 --> 00:25:03.480
What's the axis of symmetry here?

00:25:05.240 --> 00:25:05.780
X equals zero.

00:25:05.900 --> 00:25:10.280
X equals zero because we did not shift it left and right.

00:25:13.080 --> 00:25:19.100
So I usually put a dotted line for my axis of symmetry.

00:25:20.700 --> 00:25:25.800
And then we use the fact that it's a line.

00:25:25.820 --> 00:25:27.320
It has symmetric points.

00:25:28.880 --> 00:25:30.780
So any X value, we go same.

00:25:31.700 --> 00:25:33.360
So I went one here and I go one over.

00:25:35.040 --> 00:25:39.180
Two, two, three, one, two, three.

00:25:40.200 --> 00:25:43.160
And there we got enough points.

00:25:44.260 --> 00:25:47.840
So once we find the vertex, we follow the pattern.

00:25:48.320 --> 00:25:51.320
One to the right, one up, two to the right, four up, three to the right, nine up.

00:25:52.360 --> 00:25:54.500
And then we just graph these symmetric points.

00:25:55.820 --> 00:25:59.820
Once we have to add, draw a nice smooth curve.

00:26:09.680 --> 00:26:12.640
And there is the graph of the parabola.

00:26:12.760 --> 00:26:15.020
That is the solution to it.

00:26:15.040 --> 00:26:15.720
It should be quite good.

00:26:16.740 --> 00:26:17.520
Make sense?

00:26:18.980 --> 00:26:19.320
Okay.

00:26:21.060 --> 00:26:22.320
Let us look at another one.

00:26:22.650 --> 00:26:25.050
Is this a quadratic function?

00:26:25.570 --> 00:26:26.290
Yes.

00:26:27.510 --> 00:26:32.410
This is some linear binomial square gives us a quadratic.

00:26:32.990 --> 00:26:34.190
And then we subtract three.

00:26:34.190 --> 00:26:36.930
This is not written in standard form.

00:26:37.150 --> 00:26:38.050
What's standard form?

00:26:43.230 --> 00:26:45.790
The form that we use for the quadratic formula.

00:26:46.810 --> 00:26:48.930
A x squared plus b x plus c.

00:26:49.510 --> 00:26:49.790
Standard form.

00:26:50.750 --> 00:26:52.370
We'll talk about this form in a minute.

00:26:54.830 --> 00:26:58.330
Where's the shift or function X squared?

00:27:00.770 --> 00:27:03.570
Because I replaced X with X minus two.

00:27:04.190 --> 00:27:05.190
What's the shift?

00:27:06.550 --> 00:27:07.170
Left or right?

00:27:08.110 --> 00:27:08.150
Right.

00:27:08.790 --> 00:27:11.190
Right by two.

00:27:12.750 --> 00:27:18.130
And this shifts it down by three.

00:27:21.190 --> 00:27:25.690
So this vertex goes to the right, two, down three.

00:27:29.430 --> 00:27:30.190
So the vertex is.

00:27:34.730 --> 00:27:36.490
Two, negative three.

00:27:38.090 --> 00:27:38.670
Okay.

00:27:41.950 --> 00:27:45.470
Once I find the vertex, I follow my pattern.

00:27:46.830 --> 00:27:53.350
And the pattern is zero, zero, one, one, two, four, three,

00:27:53.350 --> 00:27:53.950
square is nine.

00:27:56.130 --> 00:27:57.570
So I go to the vertex.

00:27:58.910 --> 00:28:03.770
I go to the right one, up one, right two,

00:28:04.190 --> 00:28:11.170
up four, right three, up nine, one, two, three, four, five,

00:28:11.330 --> 00:28:12.870
six, seven, eight, nine.

00:28:16.530 --> 00:28:17.810
And then what do we do?

00:28:25.890 --> 00:28:31.030
We graph these symmetric points along the axis of symmetry.

00:28:31.170 --> 00:28:32.790
The axis of symmetry always goes through the vertex.

00:28:34.190 --> 00:28:36.250
So I got a symmetric point here.

00:28:38.790 --> 00:28:39.570
One, two, one, two.

00:28:41.390 --> 00:28:43.650
One, two, three, one, two, three.

00:28:45.230 --> 00:28:47.450
And now I just draw a nice, smooth curve.

00:28:52.030 --> 00:28:57.630
And the very bottom at the vertex, it becomes very, very flat.

00:28:57.790 --> 00:29:00.250
It is not a sharp V. It is very smooth.

00:29:01.750 --> 00:29:03.030
So don't draw Vs.

00:29:05.190 --> 00:29:06.190
There it is.

00:29:14.810 --> 00:29:17.690
Real quick, what's its domain?

00:29:22.150 --> 00:29:23.670
Yeah, all real numbers.

00:29:25.410 --> 00:29:29.810
Like all polynomials, polynomial functions, the domain is all real numbers.

00:29:31.370 --> 00:29:33.510
Does this have a minimum or a maximum?

00:29:34.190 --> 00:29:37.350
It says a minimum and the minimum is?

00:29:40.270 --> 00:29:40.390
Negative three.

00:29:42.830 --> 00:29:46.390
It is always the y coordinate of the vertex.

00:29:47.730 --> 00:29:51.350
So therefore the range has a minimum.

00:29:53.450 --> 00:29:55.050
Does not have a maximum.

00:30:04.190 --> 00:30:05.890
This is not a standard form.

00:30:07.170 --> 00:30:09.230
Anybody want to guess what form it's in?

00:30:10.950 --> 00:30:12.670
It is called vertex form.

00:30:14.290 --> 00:30:17.190
This is called vertex form of a quadratic function.

00:30:26.650 --> 00:30:29.310
If it's in this form, it's very easy graphically.

00:30:29.670 --> 00:30:30.690
Instantly know the vertex.

00:30:31.690 --> 00:30:35.550
It is the opposite of this number, comma that number.

00:30:38.190 --> 00:30:45.510
We usually call the vertex h,k.

00:30:46.890 --> 00:30:49.390
I do not know why those letters were chosen.

00:30:49.990 --> 00:30:50.710
There they are.

00:30:51.710 --> 00:31:00.710
So vertex form is y equals a.

00:31:03.070 --> 00:31:04.070
We'll talk about it in a second.

00:31:04.990 --> 00:31:08.370
X minus h, squared, plus k.

00:31:15.510 --> 00:31:20.250
The x coordinate of the vertex is the opposite of this number, which is just h.

00:31:23.950 --> 00:31:28.370
The y coordinate is just that, whatever that number is.

00:31:33.820 --> 00:31:35.480
Is this the same?

00:31:36.400 --> 00:31:38.660
So standard form.

00:31:41.940 --> 00:31:47.320
Is y equals a x squared plus b x plus c.

00:31:50.620 --> 00:31:54.820
Is this a in vertex form is same as that a in standard form?

00:31:55.580 --> 00:31:56.540
It is.

00:31:57.240 --> 00:32:03.230
Once you multiply out this binomial squared, you get x squared plus something plus

00:32:03.230 --> 00:32:03.960
something.

00:32:04.760 --> 00:32:06.200
And then you distribute the a.

00:32:07.700 --> 00:32:11.140
It's the same as in standard form.

00:32:11.260 --> 00:32:12.580
It is the leading coefficient.

00:32:16.000 --> 00:32:17.660
So, let's try another one.

00:32:18.020 --> 00:32:19.840
What form is this in?

00:32:21.120 --> 00:32:21.700
Vertex form.

00:32:23.540 --> 00:32:24.340
Okay.

00:32:25.230 --> 00:32:30.490
It takes our x squared, just to the left by three, up by one.

00:32:31.210 --> 00:32:32.910
So our vertex is a negative three one.

00:32:33.490 --> 00:32:34.210
Once I get my vertex.

00:32:35.630 --> 00:32:37.410
Once I get that, what do I do?

00:32:44.170 --> 00:32:47.230
Follow the pattern.

00:32:47.510 --> 00:32:48.370
What do I call it?

00:32:48.370 --> 00:32:52.930
Zero, zero, one squared is one, two squared is four, three squared is nine.

00:32:53.770 --> 00:32:54.870
So go to the vertex.

00:32:57.770 --> 00:32:59.550
One to the right, one up.

00:33:01.010 --> 00:33:03.970
Two to the right, one, two, three, four up.

00:33:05.030 --> 00:33:06.590
Three to the right, nine up.

00:33:13.570 --> 00:33:16.270
That's going to be the right half of our parabola.

00:33:17.270 --> 00:33:19.290
And how do I find the left half?

00:33:22.950 --> 00:33:24.670
Use the what points?

00:33:25.490 --> 00:33:26.190
Symmetric points.

00:33:32.970 --> 00:33:34.510
And draw a nice smooth curve.

00:33:34.510 --> 00:33:34.850
Very good.

00:33:35.530 --> 00:33:36.130
Yes.

00:33:36.130 --> 00:33:36.610
This is a vertex.

00:33:37.870 --> 00:33:38.470
Yes.

00:33:40.130 --> 00:33:41.110
Therefore the vertex is.

00:33:46.930 --> 00:33:50.570
Opposite that number, comma, that number, negative one, negative five.

00:33:54.810 --> 00:33:57.250
So go ahead on your graph paper.

00:33:58.410 --> 00:33:59.470
Draw a couple axes.

00:34:25.510 --> 00:34:28.090
That's what I call my pattern.

00:34:29.390 --> 00:34:32.570
It's just zero, one, two and three squared.

00:34:37.490 --> 00:34:39.830
This leading coefficient of two.

00:34:40.370 --> 00:34:41.710
What is that going to do to it?

00:34:43.230 --> 00:34:46.150
It's going to stretch it by a factor of two.

00:34:48.770 --> 00:34:49.150
So.

00:34:51.690 --> 00:34:54.670
Here's what we do.

00:34:59.630 --> 00:35:03.170
We simply multiply these Y values by two.

00:35:04.490 --> 00:35:05.970
So times two is.

00:35:07.030 --> 00:35:08.570
Let me just do a whole nother one.

00:35:09.350 --> 00:35:10.390
X and two x squared.

00:35:14.550 --> 00:35:16.930
So zero zero.

00:35:18.250 --> 00:35:27.990
Multiplying by two gives the offsets (0,0), (1,2), (2,8), and (3,18).

00:35:30.710 --> 00:35:32.930
Now this is my stretched pattern.

00:35:35.230 --> 00:35:37.850
This is my vertex right here.

00:35:39.690 --> 00:35:42.650
And now I go one to the right, two up.

00:35:43.690 --> 00:35:45.370
One to the right, two up.

00:35:48.050 --> 00:35:50.810
Two to the right, eight up.

00:35:57.690 --> 00:35:59.550
Three to the right, eighteen.

00:35:59.950 --> 00:36:00.990
I don't know if we're going to get there.

00:36:11.210 --> 00:36:11.750
Oh.

00:36:12.750 --> 00:36:13.150
Oh.

00:36:14.750 --> 00:36:15.590
It's up here somewhere.

00:36:28.390 --> 00:36:29.290
Now what?

00:36:31.810 --> 00:36:34.750
We have our right half of our parabola.

00:36:35.510 --> 00:36:36.510
We have the symmetric points.

00:36:38.070 --> 00:36:40.370
We plot the symmetric points.

00:36:41.750 --> 00:36:42.470
About this line.

00:37:18.590 --> 00:37:19.690
And there it is.

00:37:19.870 --> 00:37:23.030
It's just a skinnier looking parabola.

00:37:24.070 --> 00:37:25.550
It's been stretched.

00:37:30.750 --> 00:37:31.430
Okay.

00:37:31.770 --> 00:37:32.970
Questions on this so far?

00:37:34.590 --> 00:37:34.990
Let's try it on.

00:37:52.210 --> 00:37:53.710
The vertex is.

00:37:56.690 --> 00:37:57.750
Negative one.

00:37:58.230 --> 00:37:59.010
The opposite of that number.

00:37:59.270 --> 00:37:59.670
Comma three.

00:38:03.830 --> 00:38:05.290
This is the vertex.

00:38:23.470 --> 00:38:24.150
Okay.

00:38:25.990 --> 00:38:33.410
So the one half is going to compress it or stretch it by a factor one half.

00:38:33.850 --> 00:38:34.890
What does the negative do?

00:38:40.310 --> 00:38:41.870
Negative inside of a function.

00:38:42.090 --> 00:38:43.430
Or sorry, outside of a function.

00:38:44.350 --> 00:38:45.270
It reflects it.

00:38:47.470 --> 00:38:47.570
But.

00:38:48.990 --> 00:38:51.090
We take care of that very easily.

00:38:53.050 --> 00:38:55.990
X and negative one half X squared.

00:38:57.290 --> 00:38:59.050
You just multiply these all by.

00:39:00.090 --> 00:39:01.270
Negative one half.

00:39:13.710 --> 00:39:18.410
Let me add one more for 16.

00:39:20.110 --> 00:39:22.990
Negative one half.

00:39:26.790 --> 00:39:32.550
Literally we are just multiplying this guy by negative one half to get this.

00:39:32.830 --> 00:39:36.730
We get zero zero one negative one half.

00:39:37.870 --> 00:39:43.990
Two negative two three negative nine halves.

00:39:44.830 --> 00:39:47.470
Which is negative four point five.

00:39:52.450 --> 00:39:57.710
OK, so this is our new pattern.

00:39:59.390 --> 00:40:02.470
We multiply the leading coefficient by all the y values in the pattern.

00:40:04.670 --> 00:40:06.730
So this is our vertex, the starting point for the zero-zero offsets.

00:40:07.670 --> 00:40:09.150
Go one to the right.

00:40:10.370 --> 00:40:12.730
But now we go since it's negative.

00:40:12.730 --> 00:40:15.570
We go down by a half.

00:40:16.850 --> 00:40:18.510
Two to the right down by two.

00:40:19.390 --> 00:40:22.090
Three to the right down by four and a half.

00:40:23.030 --> 00:40:27.070
We go one to the right down a half.

00:40:29.670 --> 00:40:32.150
Two to the right down to.

00:40:35.190 --> 00:40:36.570
Three to the right.

00:40:37.890 --> 00:40:39.210
Down four and a half.

00:40:39.430 --> 00:40:41.390
One, two, three, four.

00:40:42.390 --> 00:40:43.030
And a half.

00:40:44.930 --> 00:40:46.610
And four to the right, down eight.

00:40:46.950 --> 00:40:48.770
One, two, three, four.

00:40:57.190 --> 00:41:00.090
Now I have my right hand side.

00:41:06.370 --> 00:41:08.470
This is the axis of symmetry.

00:41:11.730 --> 00:41:15.190
And a nice curve—do not do that yet.

00:41:15.390 --> 00:41:16.910
I need my symmetric points.

00:41:49.390 --> 00:41:49.950
This.

00:41:51.830 --> 00:41:52.690
Not too bad.

00:41:54.070 --> 00:41:55.670
OK, we find the vertex.

00:41:57.330 --> 00:42:00.770
We take our pattern zero zero one one two four three nine.

00:42:01.190 --> 00:42:02.350
Sometimes add four sixteen.

00:42:03.930 --> 00:42:08.350
Then we multiply these y values by the leading coefficient.

00:42:08.350 --> 00:42:10.230
This gives us our new pattern.

00:42:10.850 --> 00:42:12.650
When it's negative, we just go down.

00:42:12.930 --> 00:42:14.030
We always go to the right.

00:42:15.750 --> 00:42:18.090
And now we just go down by whatever this is.

00:42:18.430 --> 00:42:19.350
If it's negative values.

00:42:32.230 --> 00:42:34.750
Now let's do something fun.

00:42:35.050 --> 00:42:37.630
This is not a vertex form.

00:42:37.950 --> 00:42:41.330
What form is this in? Standard form.

00:42:47.850 --> 00:42:51.830
Actually, let me change this.

00:43:16.130 --> 00:43:17.070
Actually, let's leave it.

00:43:17.190 --> 00:43:17.230
Sorry.

00:43:19.010 --> 00:43:20.150
We factor it out.

00:43:23.870 --> 00:43:25.070
Let's try it.

00:43:25.530 --> 00:43:26.250
What is the factor to.

00:43:33.290 --> 00:43:38.210
OK, it could be factored, but we have to use the quadratic formula.

00:43:39.170 --> 00:43:42.350
OK, we're going to get two irrational.

00:43:44.830 --> 00:43:45.970
Numbers right here.

00:43:47.270 --> 00:43:50.810
Actually, let's let's pretend it actually factors it.

00:43:53.830 --> 00:43:54.870
It doesn't.

00:43:54.970 --> 00:43:55.910
But let's say it did.

00:44:04.030 --> 00:44:08.390
What would the numbers three and negative two be?

00:44:12.710 --> 00:44:16.210
OK, let's.

00:44:16.410 --> 00:44:17.850
If I plug in three into here.

00:44:19.030 --> 00:44:28.017
I get three minus three times three plus two, which is equal to zero times five,

00:44:28.017 --> 00:44:29.590
which is zero.

00:44:32.210 --> 00:44:37.890
OK, so we know three comma zero is a solution.

00:44:38.610 --> 00:44:39.750
If I plug in negative two.

00:44:43.130 --> 00:44:44.990
Be negative two minus three.

00:44:47.170 --> 00:44:50.590
Times negative two plus two.

00:44:52.190 --> 00:44:55.030
Negative five times zero, which is zero.

00:45:02.650 --> 00:45:05.210
This is not the function, but let's say it was.

00:45:13.230 --> 00:45:17.630
So that parabola would now look something like this.

00:45:18.250 --> 00:45:22.610
What do we call the points that intersect the X axis?

00:45:25.050 --> 00:45:27.210
X intercepts gives us the X intercepts.

00:45:27.930 --> 00:45:33.430
So if we're able to factor it, it only gives the X intercepts.

00:45:33.430 --> 00:45:35.430
It does give us two symmetric points.

00:45:40.670 --> 00:45:45.710
So if these were the irrational factors, it gives the X intercepts.

00:45:45.750 --> 00:45:47.770
In fact, that has a specific name.

00:45:47.870 --> 00:45:48.530
We'll get to that later.

00:45:50.410 --> 00:45:50.730
So.

00:45:53.550 --> 00:45:55.230
Just factoring is not going to help.

00:46:03.390 --> 00:46:10.430
What do I know the leading coefficient is?

00:46:11.710 --> 00:46:13.790
What's the leading coefficient?

00:46:14.550 --> 00:46:14.630
One.

00:46:15.530 --> 00:46:15.870
OK.

00:46:24.490 --> 00:46:27.570
If I could get it into this form, what do we call this form?

00:46:28.650 --> 00:46:28.890
Vertex.

00:46:29.190 --> 00:46:30.210
Vertex form.

00:46:31.110 --> 00:46:34.190
We would know where the vertex was and could easily graph it.

00:46:41.270 --> 00:46:43.190
I need to make a perfect square.

00:46:45.210 --> 00:46:45.970
Binomial.

00:46:48.050 --> 00:46:48.990
From this.

00:46:50.570 --> 00:46:53.870
How am I going to make this a perfect-square binomial?

00:46:58.070 --> 00:46:59.270
By completing the square.

00:47:06.090 --> 00:47:07.770
So here's what we're going to do.

00:47:07.970 --> 00:47:08.770
So write this.

00:47:10.050 --> 00:47:12.650
X squared minus 2X.

00:47:12.650 --> 00:47:13.850
Leave some space.

00:47:15.250 --> 00:47:16.030
And put a minus 5.

00:47:16.950 --> 00:47:20.510
Why? I'm not going to bring the 5 over here.

00:47:22.470 --> 00:47:23.670
Why am I not going to do that?

00:47:25.450 --> 00:47:27.310
We don't want 5 plus f of X.

00:47:27.790 --> 00:47:29.650
We just want f of X equals.

00:47:29.990 --> 00:47:31.950
So we just leave it to the right here.

00:47:34.290 --> 00:47:34.450
Oops.

00:47:35.210 --> 00:47:35.610
Minus 5.

00:48:02.530 --> 00:48:05.190
So what number am I going to add here?

00:48:07.410 --> 00:48:09.570
We take this number.

00:48:10.950 --> 00:48:12.050
When we complete the square,

00:48:12.650 --> 00:48:14.350
Divide by 2.

00:48:16.070 --> 00:48:16.650
And then do what with it?

00:48:18.810 --> 00:48:20.070
Square it.

00:48:22.890 --> 00:48:23.490
Okay.

00:48:25.370 --> 00:48:26.750
And I'm going to add 1.

00:48:28.370 --> 00:48:30.430
And we're not going to add 1 to both sides.

00:48:32.130 --> 00:48:32.830
We could.

00:48:33.830 --> 00:48:34.770
You can't just add 1.

00:48:35.250 --> 00:48:36.230
But you can add 1.

00:48:37.270 --> 00:48:38.710
And then subtract 1.

00:48:40.230 --> 00:48:41.370
Just adding 0.

00:48:43.210 --> 00:48:45.310
Now this is a perfect square.

00:48:47.810 --> 00:48:48.810
And it's going to factor to what?

00:48:49.130 --> 00:48:53.250
X minus 1 times X minus 1.

00:48:53.770 --> 00:48:56.650
And now the negative 1 minus 5 is negative 6.

00:49:07.490 --> 00:49:11.790
Okay. Now it's in vertex form.

00:49:13.330 --> 00:49:14.430
Okay.

00:49:19.590 --> 00:49:22.210
Now we know the vertex.

00:49:24.450 --> 00:49:25.610
What is the vertex?

00:49:28.870 --> 00:49:30.650
1 negative 6.

00:49:34.770 --> 00:49:36.790
Once I have the vertex.

00:49:37.930 --> 00:49:38.190
Who do I do?

00:49:41.490 --> 00:49:43.910
We follow the pattern.

00:49:47.190 --> 00:49:52.690
0 0 1 1 2 squared is 4 3 squared is 9.

00:50:14.570 --> 00:50:19.030
I'm not following the pattern.

00:50:20.770 --> 00:50:25.730
9 1 2 3 4 5 6 7 8 1.

00:50:28.710 --> 00:50:32.010
I'll get my symmetrical points.

00:50:36.970 --> 00:50:37.950
Okay.

00:50:50.830 --> 00:50:51.430
Okay.

00:50:58.310 --> 00:51:01.730
If you do not like completing the square, there is another option.

00:51:04.230 --> 00:51:04.710
Okay.

00:51:24.130 --> 00:51:26.110
So where did we get this number from?

00:51:26.290 --> 00:51:27.030
The minus 1.

00:51:34.650 --> 00:51:36.570
We took this number.

00:51:37.790 --> 00:51:38.970
Divided by 2.

00:51:39.970 --> 00:51:42.190
We squared it to figure out what we had, right?

00:51:43.410 --> 00:51:45.630
But simply that number divided by 2.

00:51:47.550 --> 00:51:47.570
Okay.

00:51:55.130 --> 00:51:57.710
And then of course, once we get it into here,

00:51:59.890 --> 00:52:02.430
we know the vertex is the opposite of that number.

00:52:03.810 --> 00:52:04.370
Okay.

00:52:04.370 --> 00:52:10.170
So it turns out the vertex, the x coordinate,

00:52:13.070 --> 00:52:16.070
is negative b over 2.

00:52:19.450 --> 00:52:19.630
Okay.

00:52:20.290 --> 00:52:22.610
Unless there's a leading coefficient,

00:52:23.890 --> 00:52:26.450
then we'd have to divide everything by the leading coefficient.

00:52:27.410 --> 00:52:30.170
So it turns out it's negative b over 2a.

00:52:31.330 --> 00:52:33.150
I could show you another reason for that.

00:52:38.010 --> 00:52:40.710
And then how do I get the y coordinate?

00:52:46.210 --> 00:52:48.930
If we have standard form,

00:52:52.450 --> 00:52:54.510
this is the x coordinate.

00:52:55.010 --> 00:52:56.370
We simply plug it into the function.

00:53:01.150 --> 00:53:01.810
Okay.

00:53:02.210 --> 00:53:03.910
So let me show you how to do that.

00:53:06.650 --> 00:53:07.890
Let's do another example.

00:53:08.380 --> 00:53:10.080
What form is this in?

00:53:11.240 --> 00:53:11.560
Standard form.

00:53:11.780 --> 00:53:13.520
Actually, let me change this y to f of x.

00:53:17.480 --> 00:53:21.040
Standard form directly shows two things.

00:53:22.660 --> 00:53:24.100
It tells us the y intercept.

00:53:25.920 --> 00:53:27.720
The only other thing it tells us,

00:53:27.720 --> 00:53:30.820
does it open up or does it open down?

00:53:31.580 --> 00:53:33.140
If the leading coefficient is positive,

00:53:33.460 --> 00:53:34.280
it's going to open up.

00:53:35.080 --> 00:53:35.840
Leading coefficient is negative.

00:53:36.740 --> 00:53:37.120
Okay.

00:53:38.160 --> 00:53:48.800
So the vertex is always at negative b over 2a,

00:53:48.800 --> 00:53:52.100
f of negative b over 2a.

00:53:55.720 --> 00:53:59.800
So negative b over 2a is negative.

00:54:01.020 --> 00:54:01.820
What's our b value?

00:54:03.320 --> 00:54:03.820
Negative 6.

00:54:04.260 --> 00:54:06.460
The negative of negative six, all over two times a.

00:54:06.700 --> 00:54:07.200
What's our a?

00:54:08.020 --> 00:54:08.420
1.

00:54:09.540 --> 00:54:14.600
Which is 6 over 2, which is 3.

00:54:16.160 --> 00:54:22.200
So I now know my vertex is at 3, f of 3.

00:54:24.600 --> 00:54:26.400
And how do I find my f of 3?

00:54:27.820 --> 00:54:29.840
You just plug it into our function.

00:54:31.420 --> 00:54:40.060
F of 3 is 3 squared minus 6 times 3 plus 5.

00:54:51.580 --> 00:54:53.640
Is that negative 4?

00:54:57.080 --> 00:55:00.620
So my vertex is at 3, negative 4.

00:55:03.920 --> 00:55:13.540
Once we know that, we know our function in vertex form is the leading coefficient.

00:55:13.760 --> 00:55:14.440
What's the leading coefficient?

00:55:15.580 --> 00:55:16.380
1.

00:55:16.380 --> 00:55:17.020
1.

00:55:17.600 --> 00:55:22.140
So it's x minus 3 squared minus 4.

00:55:23.300 --> 00:55:26.360
It's the opposite of that number.

00:55:29.620 --> 00:55:32.160
And now we can graph it quickly.

00:55:37.980 --> 00:55:40.620
We go to 3.

00:55:44.580 --> 00:55:45.620
Negative 4.

00:55:47.760 --> 00:55:52.280
Since the leading coefficient is positive, we follow the pattern.

00:56:19.820 --> 00:56:24.400
I'll write my symmetric points.

00:56:34.760 --> 00:56:40.900
So if it's in standard form,

00:56:42.960 --> 00:56:45.740
just write it in vertex form by finding the vertex.

00:56:46.060 --> 00:56:49.380
The vertex’s x coordinate is always negative b over two a.

00:56:49.920 --> 00:56:54.208
Once you get that number, we plug it back into our standard form to get the y

00:56:54.208 --> 00:56:54.820
coordinate.

00:56:56.660 --> 00:57:01.836
And then we write it in vertex form, or you just go with the vertex, follow the

00:57:01.836 --> 00:57:02.360
pattern.

00:57:02.540 --> 00:57:05.940
If we have to adjust the pattern because a is not 1, then we do that.

00:57:07.440 --> 00:57:08.100
Sound good?

00:57:08.400 --> 00:57:09.040
Yes, it is.

00:57:09.040 --> 00:57:13.660
Okay, last question before we start homework.

00:57:14.140 --> 00:57:16.660
Okay, here, I don't give you an equation.

00:57:18.220 --> 00:57:20.100
I give you a graph of a parabola.

00:57:21.300 --> 00:57:22.580
How are we going to find the equation?

00:57:27.080 --> 00:57:28.440
What is the vertex?

00:57:28.440 --> 00:57:33.520
Negative 2, 3.

00:57:33.520 --> 00:57:35.440
Negative 2, 3.

00:57:36.940 --> 00:57:45.280
Okay, vertex form is a x minus h squared plus k.

00:57:50.700 --> 00:57:56.720
So we know y equals a times x plus two, squared, plus three.

00:57:57.880 --> 00:58:00.500
And then how do I figure out my leading coefficient?

00:58:03.800 --> 00:58:06.280
We know it's negative.

00:58:09.740 --> 00:58:11.740
Okay, you see one point.

00:58:12.140 --> 00:58:15.380
We go to the right one and we go down one.

00:58:17.140 --> 00:58:19.260
That tells you the leading coefficient.

00:58:19.560 --> 00:58:21.700
We went down one, leading coefficient negative one.

00:58:22.660 --> 00:58:25.100
If we had to go down two, it would be negative two.

00:58:27.380 --> 00:58:30.520
Okay, it's all based on going over one.

00:58:31.280 --> 00:58:32.020
Do we go up one?

00:58:32.080 --> 00:58:32.780
Do we go up two?

00:58:32.920 --> 00:58:34.960
Do we go down one, down two, whatever it is.

00:58:34.960 --> 00:58:42.620
So we know it is y equals negative one times x plus two, squared, plus three.

00:58:43.800 --> 00:58:46.740
If we want standard form, we just have to multiply this out.
